Slime's End

""This is a dark place. Literally speaking, it's quite bright actually, but a evil kind of dark looms overhead and seeps into every crack. My slimephone seems to not be working. This place crushes energy, love, colors, and so many good things. That is the only thing I can think of to explain the immense sense of dread and fear in this sheer atmosphere. It's queer, but I don't have the strength to jeer.""

- Niboe

Channel Description
The furthest point of NLACakaNM into the Slime Sea (formerly the Grand Canyon). The green glow of slime makes Slime's End bright as day, 24/7.

!Look Message
There's not much to see here, as this sparsely populated district is mainly comprised of small residential enclaves and barren terrain. Maybe a tree here and there, I don't know.

Slime's End is a narrow peninsula is bordered on both sides by the Slime Sea. The phosphorescence illuminates the sky with an eerily green glow.

Previous !Look Message
The narrow peninsula is bordered on both sides by the Slime Sea. The phosphorescence of the Sea illuminates the land and sky with an eerily even green glow.

Slime's End Cliffs
Grassy, windswept fields overlook a harrowing drop into the vast Slime Sea. Even from this height you faintly hear its crashing waves. Countless people have used the isolation of this place to rid themselves of personal baggage and bagged persons. Keep that in mind when you stop for a picnic or a leisurely cig. Someone's got their eyes on you.

When at the Slime's End Cliffs, you can !push in order to drop them into the Slime Sea, instantly killing them and dumping their entire inventory into the slimy depths! What fun!

Sandy Neck
This rough coastline is home to most of the settlements in the district, despite the fact that it is boring as shit and also that all manner of eldritch sea monsters (including but not limited to krakens) are constantly washing ashore and fucking shit up. Yup, life's pretty boring here in Slime's End. Just tag some of the sparse homes here and head back into the city. Home to the city's lighthouse, which guides ships towards Vagrant's Corner all day and all night.