Patch Notes

""This code is probably my worst fucking code ever.""

- Stotle

ENDLESS WAR is maintained by an ever-changing group of Developers who pour hours upon hours of sweat-soaked fever dreams into the Python nightmare we know and love. More regularly updated patch notes can be found in  or on the |RFCK website. This page will be updated with the most recent patch notes at the top of the page, while older code will sink further and further into obscurity down the page. These patch notes endeavour to be a little more in-depth than the normal ones, and can also serve as a checklist for wiki maintainers to ensure that content has been updated properly.

v4.1-5.6 Natural Disasters
(From Zugerujk) (From Crank) (From Olive) (From Stotle) (From Ebola & Slimerpvnk)
 * Added Natural Disasters
 * One spawns once every 16 in-game days on average
 * Tornadoes, which toss players without Big Bones into neighboring districts
 * Meteor Showers, which are pretty
 * Smog Warnings, which prevent scouting
 * Poudrin Hail, which drops poudrins from the sky. Very small chance ot kill players without an Umbrella
 * Radiation Storms, which accrue slime for players in the district
 * Japestorms, which accrue prank items for players in the district
 * Firestorms, which set players without Napalm Snot alight
 * Raider Incursions, which spawn unique hostile raiders in the district
 * Slimeunist Protests, which spawn unique hostile protesters in the district
 * Dimensional Rifts, which create a temporary portal between 2 !loop districts
 * Fishing Frenzies which cause fishing to be 2x faster
 * Gas Leaks, which cause mining to cost 1/2 hunger
 * New vape flavor
 * Mutations with incompatibilities can no longer be randomly mutated
 * !fursuit should now work correctly
 * The Crest of the Crescent Moon should no longer be combat-enabled
 * Bait should now appear in flavor text while fishing from the moon
 * For !inventory, unstack and misc have been added as aliases for nostack and general
 * Negative dye should now work on clothes
 * Mining events should work now. Hopefully
 * A few different bug fixes
 * Changed how channels and roles/perms work in the backend (no bugs ever happened from this)
 * Added 2 new flavors of FUCK ENERGY
 * Added FUN
 * Bone-related fixes
 * Bone jenga

v4.1-5.2 Junior Coders Make Mistakes Edition
(From Demadunk) (From Ebola & Slimerpvnk) (From Zugerujk) (From Glimmer)
 * Cosmiture Wave 1.1
 * Failed to add two scavenge aliases (laugh at this user)
 * !Rattle
 * Bones
 * Removed Gay
 * Maid fixes

v4.1-5 Community Aneurysm
(From Demadunk) (From Glimmer) (From Olive) (From Frog) (From Slimerpvnk)
 * Cosmiture Wave 1 aka v4.1-4
 * Added substantial amounts of cosmetics to the bodega, featuring two new sub-vendors (Caravan and Snot Topic)
 * Added cosmetics across the board, have fun figuring shit out (59 total added)
 * Added evil cosmetic style
 * Added profollean item rarity for cosmetics. These cosmetics cannot be smelted.
 * Addend 2nd alias to 2nd Amendment
 * Revamped Country Club & Resort
 * Added Evil Studs
 * Added several captchas & fixed some old captchas
 * Ghost Maid Cafe
 * Ghost Maid Cafe is now available in The Void
 * When there, ghosts can !startshift to begin their work as a cafe maid
 * When customers arrive, !server them, lest you become even more humiliated than you already are
 * Ghosts can !sowcloth some Ghostly Cloth using 100,000 antislime
 * Smeltable maid accessories are now available
 * Added extra Limecorp-sponsored Mtn Dew and FUCK ENERGY flavors: Makrut Madness, Lenin Lime and Blacklime Bonanza
 * Added EctoCooler
 * Fixed many, many bugs
 * Skeleton more gooderer

v4.1-03.1 Event Cleanup 🚛
(From Zugerujk)
 * Removed Fishing Event
 * Vapes and pods are now available at Slimy Persuits and event fish are obtainable using gumbo as bait
 * Ferroslimeoids should work again
 * Added Gay

v4.1-03 Fishing Event 🐟💉
(From Zugerujk)
 * Added Fishing Event
 * The Slime Sea is heavily polluted with drugs, causing a whole bunch of brand new fish to appear
 * Squeezing fish will give you some Exotic Residue
 * Exotic Residue can be used to purchase fun things
 * Exotic Residue can also be used to big on relics from the neighbourhood drug dealer, Bailey
 * Ferry makes fishing gooderer
 * Art submissions are now properly rewarded with badges and slimes and shit!
 * Added moon phases

v4.1-02 🍑🔨 (Big Booty Bitches & Sledgehammers)
(From Crank) (From Majykks) (From Zugerujk) (From Stotle) (Non-Labeled Additions)
 * Removed a bunch of old code (shamblers, hue table etc.)
 * Made a bunch of commands so very slightly faster
 * Added clown race
 * Fixed skateboards, floorslime
 * Clown race is rowdy exclusive
 * Added more mining events
 * Added !brandish
 * Fish length on catch
 * New Mutation: Stink Eye
 * Smelt purple drank with red drink and blue drink
 * Added 27-length captchas
 * Added sledgehammer
 * Added slimeoid dog tags
 * Added clout googles
 * Grafted mutations are now labeled as such
 * Negaslimeoids Update
 * Negaslimeoids are now conjurable at the Waffle House, similar to slimeoid incubation
 * Negaslimeoids are now like ghost slimeoids
 * Added fatal slimeoid battles
 * Added !tagslimeoid
 * Added Slimeoid Freshness + Fashion
 * Added negative hue
 * Added !destroyslimeoid for ghosts
 * Big slimeoids were nerfed
 * Battle cries are more likely
 * !slime @ew counts district floor slime
 * Can specify "zines" with !inv
 * Slimeoid trainer bug fixes
 * More aliases for things
 * Some punctuation fixes

v4.1-01 Caverns
(Non-Labeled Additions (Probably Stotle))
 * With a shovel, you can !dig in mines.
 * !dig works like minespam, but dig deep and you may find relics down there.
 * Check the depths of your hole with !hole.
 * 6 new relics have been added to the game
 * New items have been added to the saloon.
 * Several bug fixes and corrections
 * The relic museum description will be fixed pretty soon.
 * You can now !bury (coordinates) (item). to bury items The coordinates can be any one word code, which will be deleted a few seconds after burial.
 * You use shovels to do this, obtainable in Ooze Gardens Farms
 * Retrieve these using !unearth (coordinates). You have to be in the same place you buried it.
 * You may receive a long phrase or chant for participating in out-of-game ARGs and contests. These are Relic Codes, and chanting them at Shangri-Larceny will net you one of the relics stored inside. If you have an event, game, or ARG, you can request a relic code be given to you to place at the end of it, as a reward. You will be forbidden from getting the relic if you request it. There's a phrase already in the game that leads you to one.
 * Fixed the bug that crashed the bot every week.
 * Added 2 more relics

v4.1-00a: Hidden Mechanics
(Non-Labeled Additions (Probably Stotle))
 * Endless Rocks
 * Endless Rocks can now occasionally be found in the city.
 * These artifacts can be used on ENDLESS WAR to alter its perception and consequently, the gameplay. They're potent enough to last a week or so.
 * At the end of the week, we'll sort our shit out from that crazy ass night of debauchery.
 * If we decide it was a good trip, the mechanic can stay in some capacity.
 * Otherwise, in the event of a bad trip, the effect is removed.
 * Hang 'em Square and Saloon
 * Hang 'em Square is now in Dreadford.
 * The area is off limits to PVP...except at high noon.
 * The new saloon, Hang 'em Saloon, has visibility of the square, and you can safely watch shootouts there.
 * Hang 'em Saloon is gangster-built. That means the drinks, customs and decor are all community-decided.
 * The saloon will evolve based on the kind of art that's made for it. It's pretty plain now, but be prepared for the description and name to change over time.

v4.1-00: Season 4 Act 1

 * Relics
 * Added a new item type, relics.
 * Each relic is one-of-a-kind. You won't find duplicates.
 * You can !donate relics to the Museum in Ooze Gardens in exchange for slime, as well as for background on the relic itself. The Curator isn't very good at keeping his relics secure, though...
 * Some relics have unique properties or powers. See what you can discover about how they work...
 * 3 relics can be held at a time. If you kill someone that holds a relic, it is passed to you automatically.
 * The Museum
 * A museum has opened up in Ooze Gardens. There's a shortcut to it from the cinema in Astatine Heights.
 * You can !donate relics in exchange for slime. It's pretty easy to steal them back from him, though.
 * Fish now have a length property. Donating record-setters gets you a small payout and a display in the museum.
 * You can also donate framed pictures. With enough popularity they'll show up in the art museum section.
 * The museum has a gift shop. You can buy collection items there.
 * Most displays of fish and relics are missing images. If you have art you want to use for the display, request a mod or dev to !addart and it can be added there.
 * New Locations
 * In addition to the museum, added Mt. SRXEK, a 3-zone mountain that also acts as an outskirt. Arctic variants of enemies sometimes spawn here.
 * Added Shangri-Larceny, a temple at the top of Mt. SXREK.
 * Added the Limecorp Building, a 3 story building in Downtown that was left over after the Slimecorp Building got totaled. The S fell off the logo.
 * The N offices have been removed.
 * Slime Based Social Media
 * Added deviant-splaaart, a way for donated art pieces to be evaluated and added to the museum. 10 '1' reactions to approve it.
 * Gambling and stocks have dedicated gellphone channels
 * Splatify is still using the same channel, but it has been moved to the SBSM category.
 * Splatify now has a 'music-recommendations' channel. Use it to post fan-created music that we can add to the bandcamp.
 * Collections
 * You can now store certain items in collection boxes.
 * There are generic collections that store 10 items apiece, and specific ones that hold 50.
 * Only certain types of items can go into specific collections.
 * Specific collections include: souls, scalps, weapons, and fish.
 * Specific collections display their contents in unique ways! If you just need the item names and IDs, use !contents as a replacement for !inspect.
 * You can only remove items from collection boxes at the Bazaar, and it costs roughly 100,000 slime per item.
 * Crime
 * Committing crimes raises your crime level. This is a measure of the sins you've commited.
 * Crimes range from indecent exposure, to vandalism, to murder. There are many different ways to incriminate yourself, try them all out!
 * There are no cops, so crime level doesn't affect gameplay. Brag about your record!
 * Added juvie capping. Using the !scrub command in a capturable district reduces your crime by 1. It also has a 50% chance of reducing the capture points in the district by 1.
 * Leaderboards
 * The leaderboard now rotates between 3 sets of stats.
 * Important stats are always displayed, others are switched between each in-game day.
 * Stats added to the rotation: total kingpin slime contributed, lifetime kills, lifetime deaths, known relics, and crime level.
 * Mod Tools
 * Mods' !arrests can now be timed for an automatic release on an in-game day.
 * Mods can now !dualkeyban. With two-mod approval, they can ban players. Brimstone Programmers also count toward this total, but they could ban to begin with.
 * Both of these new abilities are tracked on Squickyleaks.
 * !addart can be used by mods
 * Block Parties
 * Added block parties, dev/mod controlled setting for in-game events like Slimechella.
 * An area with the block party status doesn't kick you out for loitering. You can !hailcab to be teleported back to your gang base, too.
 * Inventory and Apartments
 * You can now snag or stow multiple items at once. Do this with !snag . The normal stow and snag still work
 * !inv stack is now the default. The first item ID in the stack is still displayed.
 * Use the 'nostack' keyword to get item ids. Searching doesn't stack items, either.
 * Fridge and zine space is reduced by half. Closet space remains the same, furniture space has been reduced to 3/8 of what it was.
 * The closet stores infinite poudrins.
 * !look in apartments now displays items as stacked
 * You can !inspect an item inside a collection if the collection is stowed in your apartment.
 * Furniture can now be stored in the closet.
 * Miscellaneous
 * !progress is back. The map has been adapted for the original capping system.
 * Several database tables and commands had their performance improved.
 * Remote slime gambling is disabled, excluding slimernalia.
 * NWOD is connected to NOD
 * The cliff now discards some junkier items when it is over capacity.
 * Scalps have a small chance to be foreskins
 * Added programmer socks
 * You can now !jump off the Limecorp Building, Mt. SXREK, and the blimp.
 * Zines now cost 1 poudrin apiece instead of 10k slime.
 * Several bug fixes
 * There are also a few new features hidden in certain relics. Happy hunting!